Audio for Games.

This project showcases my most recent audio for games work, leading a small production team to deliver music and sound content for a small indie title.

I produced the title theme, and collaborated on the level and arena themes by guiding sound selection with artistic intent before handling the final mix and masters of all content.

Alongside the music, I created the majority of the in-game sound effects, shaping 90% of the assets through various sound design methods to ensure consistency and impact across the experience.

These assets were synced to gameplay recordings by a member of the team.